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Wads for Doom source ports (mostly ZDoom).
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Null Space Junior - single player |
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Built for the Congestion 1024 project, this is a small detailed single player map. It uses vanilla doom linedefs but due to the high level of detail will not run on vanilla doom. So a limit removing source port is required.
You have two download options for this file. If you wish to download it as a standalone map use the link on over there on the right (nulljnr.zip). Alternatively, you can download the whole congestion 1024 megawad using the link below.
Download Congestion 1024 (3mb)
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nulljnr.zip 402kb
view text file
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World Carnage League Concept Level - single player |
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A track based level for ZDoom. Race against the clock to kill imps whilst charging along a trench style race track. Passing check points will add more time to the clock. Killing imps increases your aggression bar, which in turn will put you into a kill frenzy when it maxes out. Fast and frantic.
This is a concept level for a larger project I hope to build. Read the text file for more information.
Requires an up to date version of ZDoom
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dwcl-cl.zip 4.3mb
view text file
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Decade - single player |
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A single one-player level for ZDoom, built as a tribute to ten years of Doom. For this map I took inspiration from a
number of sections of maps from both Doom and Doom2. These sections where rebuilt from scratch and re-interpreted in the
process. The result is a tech base level full of detail and ZDoom features.
In terms of sectors, this is the largest doom map I have built to date (over 2150 sectors). It is also very linear and, as such, is not going to
be to everyones tastes.
This level requires the latest version of ZDoom, available from
here.
Here's a page detailing all the area recreations I included in Decade.
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decade.zip 645kb
view text file
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Doom Raider: Crypt of the Vile - single player |
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A single one-player level for ZDoom. Not your standard blastfest, more of a mouselooky and jumping level.
Includes 3 new weapons (twin pistols, twin uzi's and spike gun), new/modified monsters and new pickup items.
There are two versions of this file available for download (see right). The full version has a number of mp3 music files
that are used in the level to, I hope, create a greater sense of atmosphere. The lite version does not (see the text file) and
so is substantially smaller.
If you have the bandwidth, and/or the patience, I would recommend downloading the full version. It's much better.
This level requires the latest version of ZDoom, available from
here.
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dr1-full.zip 5.8mb
view text file
dr1-lite.zip 1.44mb
view text file
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Romero Death Skittles (ver1.0) - single player |
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Probably the stupidest level I've done yet! A bowling mod for ZDoom. Battle through 30 frames of palm sweating, teeth grinding, nightmare inducing, hot bowling action.
Your aim is to survive to the end of game and, in the process, attempt to get the highest score possible. To aid you
in your endevour are a selection of powerups and 3 different types of bowling ball (the standard ball, void sphere and
wrecking ball).
Includes a variety of pin types, many having distinct characteristics. Damage pins, health pins, armour pins, explosive pins and many more.
This is still a work in progress so this isn't the intended final version. However, it's still very playable so give it a go!
This level requires the latest version of ZDoom, available from
here.
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rd-skit.zip 1.13mb
view text file
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OGRE Labs - single player/co-op |
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I'll write a description here later .....!
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ogrelabs.zip 986kb
view text file
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Lego Base Enhanced - single player |
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An enhanced version of my vanilla doom level, containing some lego themed replacement
sprites.
The original vanilla doom version is available from the
doom2 section.
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legob-sp.zip 832kb
view text file
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Okori - single player |
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This level was inspired by map07 from Doom2, and is effectively a heavily modified extract from a larger map of mine entitled 'Decade'. Requires an up to date version of ZDoom.
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okori.zip 535kb
view text file
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Spider Demon Railgunner - single player |
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This a playable single area map, but it is more of a demo than anything else. Features a railgun firing spider demon. The level is straightforward, kill the spider then exit. Requires an up to date version of ZDoom.
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railspdr.zip 26kb
view text file
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Odds & Ends |
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ZDoom Monorail - architecture test wad |
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A monorail drive-by for ZDoom. Built for my World Carnage League project.
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monorail.zip 90kb
veiw text file
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ZDoom Tooth Door - architecture test wad |
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A small wad made to test and demo a more advanced style of door for ZDoom.
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toothy.zip 31kb
veiw text file
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Twin Pistols - weapon replacement |
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These are the twin pistols used in my Doom Raider wad (see above). Rather basic.
Contains an embedded dehacked patch. Replaces the chaingun.
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twingun.zip 8kb
view text file
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Fear Spirits - monster replacement |
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Nothing more than a handful of Hexen sprites used to replace the existing lost soul graphics. I think they look kinda
neat. Contains an embedded dehacked patch, modifying the lost souls width and height to match the dimensions of the new sprites.
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fearsprt.zip 13kb
view text file
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