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New missions for Blue Byte's turn based classic. To play these you will need to have both 'Incubation' and 'The Wildewrness Missions' installed.


Level 1 Let's Rock! - single player Download
Your squad of marines has become trapped in a critically damaged power station whilst attempting to locate missing civilians. Emergency venting is in progress, but it will not stop the station from eventually being flooded with lethal radiation. To make matters worse, Ray'Ther are hot on your heels!.... rddpinc1.zip
(26kb)


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Level 2 Mad Scientist - single player Download
Don't you just love mad scientists. No? Good, because you've got to eliminate one. The scientist in question was leading a project to research methods of controling Scay'Ger. Six days ago the scientist disappeared, as did a number of 'altered' Scay'Ger. He is currently holed up in a derelict alien outpost in the jungle. We don't know what he's up to, but clearly he must be stopped!!!!! rddpinc2.zip
(24kb)


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Level 3 Bug Ball - two player 'co-op' Download
Hello sports fans and welcome to 'Bug Ball'. A game in which two teams of bugs try to score points by pushing the green spike into their opponants score zone. rddpinc3.zip
(25kb)


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Level 4 Breakout - single player - Difficult Download
You are a Mad Scientist (no, stop looking over your shoulder, that's right, i'm talking to you!) The military are attempting to take over your research project. You have decided to 'liberate' your test subjects and continue your research at a secret location. rddpinc4.zip
(26kb)


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Level 5 Computer Core - single player - Difficult Download
Scay'Ger have captured the control room of an important refinery. To regain control your squad must shut down the main systems and reboot the computer core. rddpinc5.zip
(26kb)


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Level 6 Bomber - single player - Difficult Download
Scay'Ger have invaded a secret manufacturing base where a prototype stealth bomber is currently under construction. They have damaged several systems, including a cloaking field generator whose purpose was to conceal the base from enemy spy satellites. Your squads main priority is to reactivate the generators before any satellites pass within observation range. rddpinc6.zip
(26kb)


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Level 7 Deathmatch Pack 1 - deathmatch Download
This is a deathmatch level for 2-4 players. There are five variations included in this pack, allowing you to choose the style of deathmatch level you prefer. rddpinc7.zip
(99kb)


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Level 8 Reactor Siege (part1) - 1 player - Difficult Download
Scay'Ger have invaded a nuclear reactor plant and caused a considerable ammount of damage in the process. The majority of damage occured to the reactors automated cooling system and as a result the reactor will reach critical temperature soon. Someone is going to have to enter the facility and manually activate the emergency venting systems. Activating these systems should buy enough time for a 'clean-up' squad to eliminate the Scay'Ger and for a maintenance team to repair the main cooling system. rddpinc8.zip
(24kb)


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Level 9 Reactor Siege (part2) - single player Download
This level was never finished, and probably never will be ...oh well :( n/a
     
Level 10 Deathmatch Pack 2 - deathmatch Download
This is a deathmatch level for 2-4 players. There are five variations included in this pack, allowing you to choose the style of deathmatch level you prefer. rddpinc10.zip
(97kb)


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Level 11 Xmas'98 - single player - Difficult Download
It's Christmas Eve and the Scay'Ger have ambushed Santa. Your squad must step in and see that all the presents get delivered. Your squad must deliver 10 presents. If the number of presents in the mission area falls below 10 you will fail the mission. rddpinc11.zip
(24kb)


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Level 12 Vaccine Run - single player Download
A medical storage facility has been overrun by Scay'Ger (no surprise there then!). Your squad must retrieve five crates of desperately needed vaccine. rddpinc12.zip
(22kb)


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Level 13 Family Business - single player - Difficult Download
A rival group of Scay'Ger have been causing your tribe considerable trouble over the past few months. You have had enough and have decided to put these antagonists in their place. Your Scay'Ger must invade one of the enemys' temples and destroy the temple guardian (a War'Coo). rddpinc13.zip
(29kb)


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Level 14 Tricky Squares - single player - Difficult Download
An abstract level. Your squad finds themselves in area consisting mainly of large square floor tiles suspended over a big hole. There are twelve tiles marked 'A', your squad must capture these tiles. Be warned, some of these tiles are unstable, if too much weight is put on any one tile it may collapse and fall into the depths below. rddpinc14.zip
(25kb)


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Level 15 Survival - single player Download
Your marine company had been deployed to retake a manufacturing plant invaded by the Scay'Ger. However, the Scay'Ger forces had been hugely underestimated and your company met overwhelming odds. Out of ammo and forced to retreat, only a handful of marines survived to get within sight of the extraction area........... rddpinc15.zip
(12kb)


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Level 16 Reactor Siege (part3) - single player Download
Having successfully cleared the reactor plant of Scay'Ger, your engineering crews set about their task of repairing the damage. However, the Scay'Ger rapidly launched a counterattack of unprecidented scale. Your crews had no alternative but to abandon the plant and evacuate. In the confusion that ensued, your forces became seperated and were forced to find their own way out in small groups. Your mission is to get one such group to saftey. rddpinc16.zip
(27kb)


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Level 17 Reactor Siege (part4) - single player Download
Scay'Ger are flooding into the reactor facility and our casualties have been immense. The last group of engineers are heading for a make-shift evacuation camp situated on the roof of the facility. However, contact with the camp has been severed, and it is feared Scay'Ger are involved. Your squad was sent to investigate, but on arrival found the camp decimated. You now face the task of securing the camp before the last evacuation group arrive. rddpinc17.zip
(25kb)


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Level 18 Deathmatch 3 - deathmatch Download
This is a deathmatch level for 2-4 players. This level features 4 teleporters and large green 'barrels' that move about randomly at the end of every players turn. Look on this as a bit of fun, rather than a serious strategic deathmatch level. rddpinc18.zip
(20kb)


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Level 19 Battlefield Carnage - single player Download
Satellite surveillance has detected a previously unknown temple deep in the jungle. The temple is huge and brimming with Scay'Ger activity. Intelligence suggests that this may be a main Scay'Ger headquarters and orders have been issued to capture the installation. A immense force has been deployed and the temple is to be attacked from all sides. For your part in this assualt, you are to lead 4 squads of marines, your orders being to capture and hold the temple gate. rddpinc19.zip
(26kb)


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Level 20 Carnage Co-op Pack - co-op Download
This pack contains co-op versions of Battlefield Carnage (level19). As all the marines are pre-designed, differing versions of the mission are required depending on the number of players. This 'pack' contains 2, 3 and 4 player versions. rddpinc20.zip
(74kb)


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Level 21 Door Puzzle - single player Download
Three marines have become trapped in an area populated with 'proximity sensitive' automatic doors. Each door has a defined field of detection that determines whether that door is open or closed (see 'stategy tips' for details). The marines must reach the exit in the north east corner of the hall. Watch your step! rddpinc21.zip
(14kb)


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Level 22 Xmas'99 - single player Download
The Scay'Ger seem desperate to stop your marines from reaching the christmas party. So desperate, in fact, that they've ripped up the floor to stop your journey. It seems that the only way left to reach the party is to use a teleporter pad. However, those friendly Scay'Ger have tamperd with that too! The teleporter will work but it's guidance system is damaged and thus will teleport your units to random locations within the mission area. rddpinc22.zip
(22kb)


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