INCUBATION WILDERNESS MISSIONS LEVEL To play this mission you will need to have an installed copy of 'Incubation:The Wilderness Missions'. Name of level: Door Puzzle Type of level: Single Player Version : 1.0 Date : 18 November 1999 Author: Russell Pearson (rddp) E-mail: rddp@duellist.net URL: http://www.duellist.net Zip file name: rddpinc21.zip Files Needed: Door Puzzle.txt, Door Puzzle.lcl and Door Puzzle.lev Install: 1) Unzip Door Puzzle.lev and Door Puzzle.lcl in incubation/missions 2) Unzip Door Puzzle.txt in incubation/data/txt/english/briefing 3) start the game in instant action (1 player only). Known bugs:
You may freely use and distribute this map as long as you distribute the zip file (with all files intact and unaltered). This level is copyright rddp (1999) Last note:
- Russell (rddp) Description: Door Puzzle     Three marines have become trapped in an area populated with proximity sensitive automatic doors. Each door has a defined field of detection. If a marine enters a field the corresponding door(s) will be lowered into the ground. The door(s) will be raised again once the marines exits the detection field. The marines must reach the hall exit in the north east corner. Watch your step! Objective: Get all your marines to the red area (marked A).     You will fail the mission if all your marines are killed.    Successful completion of this mission will require knowledge of how the proximity detection fields are configured. For this information visit this missions strategy page on my website. Recommended Difficulty: Play this at difficulty level 2     :-) Your pre-designed squad:
This level is copyright Russell Pearson (1999) www.doublefire.net www.duellist.net |