INCUBATION WILDERNESS MISSIONS LEVEL To play this mission you will need to have an installed copy of 'Incubation:The Wilderness Missions'. Name of level: Tricky Squares Type of level: Single Player Version : 1.0 Date : 24 January 1999 Author: Russell Pearson (rddp) E-mail: rddp@duellist.net URL: http://www.duellist.net Zip file name: rddpinc14.zip Files Needed: Tricky Squares.txt, Tricky Squares.lcl and Tricky Squares.lev Install: 1) Unzip Tricky Squares.lev and Tricky Squares.lcl in incubation/missions 2) Unzip Tricky Squares.txt in incubation/data/txt/english/briefing 3) start the game in instant action (1 player only). Known bugs:
You may freely use and distribute this map as long as you distribute the zip file (with all files intact and unaltered). This level is copyright rddp (1999) Description: Tricky Squares     This is an abstract level and I can't think of a scenario to accompany it (well, not one that would sound plausible anyway)! Your squad finds themselves in area consisting mainly of large square floor tiles suspended over a big hole. There are twelve tiles marked 'A', your squad must capture these tiles. Be warned, some of these tiles are unstable, if too much weight is put on any one tile it may collapse and fall into the depths below. Objective: Capture all areas marked 'A'. To do this simply stand on, or walk over, the marked areas (they will turn red when captured).     You will fail the mission if all of your marines are killed. Recommended Difficulty: Play this at difficulty level 2     :-) It may be worth noting the following points:
Squad Design Details:
This level is copyright Russell Pearson (1999) www.doublefire.net www.duellist.net |