INCUBATION WILDERNESS MISSIONS LEVEL
To play this mission you will need to have an installed
copy of 'Incubation:The Wilderness Missions'.


Name of level: Vaccine Run
Type of level: Single Player
Version : 2.0
Date : 20 October 1999 (originally released 28 November 98)

Author: Russell Pearson (rddp)
E-mail: rddp@duellist.net
URL: http://www.duellist.net

Zip file name: rddpinc12.zip

Files Needed: Vaccine Run.txt, Vaccine Run.lcl and Vaccine Run.lev



Install:

1) Unzip Vaccine Run.lev and Vaccine Run.lcl in incubation/missions
2) Unzip Vaccine Run.txt in incubation/data/txt/english/briefing
3) start the game in instant action (1 player only).

Known bugs:
  • None that I know of. Perhaps you know different, please email me if you've found any.
Distribution:

You may freely use and distribute this map as long as you distribute the zip file (with all files intact and unaltered). This level is copyright rddp (1998,1999)

Last note:
  • I wanted to make Rapid Fire Machineguns and Doublefires available to the player (which I have). To do this I had to set the tech level at 3. Setting it at this level automatically makes the chainsaw available too. However, use of the chainsaw makes this mission far too easy and thus takes the challenge out of it. I have therefore requested that you do not equip any members of your squad with a chainsaw. Of course, there's nothing to stop you from doing so, but if you do you'll be cheating!
  • If you have any comments or suggestions, feel free to send them to me I will be glad to hear them.

- Russell (rddp)



Mission Description: Vaccine Run

    A medical storage facility has been overrun by Scay'Ger (no surprise there then!). Your squad must retrieve five crates of desperately needed vaccine.

Mission Objective: Get five crates to the red area in the south (marked A).

    Your squad will fail the mission if the number of crates in the mission area falls below five. There is a restriction on the equipment your squad can use: Your squad may not use chainsaws.

Recommended Difficulty: Play this at difficulty level 2     :-)



Squad Design Details:
  • Maximum squad size: 6 marines
  • Equipment Points: 1500
  • Techical Level: 3
  • Skills Level: 10 per marine
  • Restrictions: No Chainsaws

This level is copyright Russell Pearson (1998)
www.doublefire.net
www.duellist.net