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Abandoned Work
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Old unfinished work of mine. These are generally ideas and maps that I played around with but decided not to see through to completion. In some cases this was down to time available, in other cases the idea just didn't pan out as I expected.
Please note that as these are unfinished they are generally not playable. You can look around, but that's about it.
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Map02 Remake - single player |
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The early stages of a map02 remake. The main circular tunnel is there, albeit in a rough form, as are the beginnings of some of the peripheral areas. This map was an attempt to do something interesting with slopes in ZDoom. I didn't get as far as
really tackling all the custom textures needed, so it looks a bit bland as a result.
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rddpmap2.zip 158kb
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Archvileville - single player |
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An almost nonexistant level. It has a starting area and then the beginnings of a stone complex. Not really much to see here.
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rddpavv.zip 246kb
view text file
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A Deathmatch Map - view in single player |
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This is a deathmatch level based around two areas taken from my level Null Space. I only got as far as roughing out the layout. Needs lots of textures
sorting out and detail refinement, items added, etc, etc.
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rddpdm01.zip 137kb
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w307 - single player |
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It was the early 90's. I had a brand new 486 dx2/66. I had a game called Doom2. I had a level editor that I got on a floppy attached to the cover of some magazine. I came up with this monstrosity!
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w307.zip 106kb
view text file
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